using ObjFileLoader.Data.Elements;
using ObjFileLoader.Data.VertexData;
using System.Collections.Generic;

namespace ObjFileLoader.Data.DataStore
{
	public interface IDataStore
	{
		IList<Vertex> Vertices
		{
			get;
		}

		IList<Texture> Textures
		{
			get;
		}

		IList<Normal> Normals
		{
			get;
		}

		IList<Material> Materials
		{
			get;
		}

		IList<Group> Groups
		{
			get;
		}
	}
}
